Tick

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The basic unit of cost in Labyrinth.

  • Heroes' next actions are moved forward on the Timeline during battle by a number of Ticks equal the cost of the card they play or the equipped Weapon or Offhand they use.
  • Bosses' next actions are moved forward on the Timeline during battle by a number of Ticks equal the cost of the card they play.
  • Minions' and Structures' next actions are moved forward on the Timeline by their speed as described on their card.